when the server has 10-16 players,i do well it runs stable and i hit what im aiming at
in short the game acts like i think it should
but when the server has 26 players
im still takeing damage 4 steps around a corner
every person that shoots me gets hs on me
i meet an enemy and die or almost die before i even get a shot off
enemys move faster than they did earlier in the evening with fewer players on the server
i can pump a fill clip into a running enemy,and only hear 3-4 hit sounds
i can shoot anenemy and hear 4 hs sounds,and he still isnt dead.
im getting kicked from like 10 feet away,wtf ?
what most freustrateing is that theres players that are leet under thease circumstances
i dont think my aim is so much worse than theirs,but somehow they dance all around and get hs on me and punk me,and you too
i can run negitive time nudge but it dosent fix this issue.................
SO,understanding the issue,or even identifing whats happening here would help me resech this issue
is it ping ?? if so how come high pingers have such a clear advantage
it it latency ?? if so how does it corralate to ping,and how do you fix it ??
anyone know anything that might help me here ?
if so and it works ill turn you onto some things that have changes my game emensly.
im not more accurate according to the stats at the end of the map
but my kills have doubled
glamis















