I know this has been talked about but I'd like to bring it back to light. First thank you guys for taking nade and arty explosions away from launching teamates. That said, I believe that the instant kick death and overpowered shotgun have gotten outta hand. It's a new game with those settings,for the worse. How on earth would someone kicking you do more damage then a bullet to the head or a nade? Make sense? It's not just me who feels this way either. Can we restore some normality to this game we have played for years? I would definately appreciate it and I believe it would better the server.
Thanks,
M!n
For Admins/ Duty
Started by
Minerva
, Jan 17, 2012 02:44 PM
8 replies to this topic
#1
Posted January 17, 2012 - 02:44 PM
#2
Posted January 17, 2012 - 03:11 PM
I understand you when you're talking about the kick death.
It's just really not fair, you can hit someone 2 times, but then you're dead because of one hit?
It really irritates me during the game and also it isn't how it would be irl..
It's just really not fair, you can hit someone 2 times, but then you're dead because of one hit?
It really irritates me during the game and also it isn't how it would be irl..
#3
Posted January 17, 2012 - 03:42 PM
I see your point Minerva and CypressHill
Put there is only a little % that is realistic in ET. If u think about reality then how the shotgun wouldn't 1 shot you? But yes, the game should be playable. And the shotgun has too much of power compared to other guns.
Put there is only a little % that is realistic in ET. If u think about reality then how the shotgun wouldn't 1 shot you? But yes, the game should be playable. And the shotgun has too much of power compared to other guns.
#4
Posted January 17, 2012 - 06:42 PM
count me in,but then again i already been saying this...
#5
Posted January 17, 2012 - 07:00 PM
I hate the kick but thats my opinion...think it should be removed lol
#7
Posted January 18, 2012 - 06:00 AM
Part of solving team kicking was setting friendly fire to 32 or 40.
That aside enemy kick is a pain that doesn't serve me as much as it gets to me, especially when there is lag and u think ur out of range and boom gib wtf.
Shoty technically should do alot of damage but there isn't another gun out there that can do a one shot kill, i think it shuld take at least 2 shots. Considering that even if you get ur first shots head shots with other weapon it can take up to 4 hs depeding on if player is med and or has helmet on. I think that the shotgun should be brought more in proportion with other weapons.
That aside enemy kick is a pain that doesn't serve me as much as it gets to me, especially when there is lag and u think ur out of range and boom gib wtf.
Shoty technically should do alot of damage but there isn't another gun out there that can do a one shot kill, i think it shuld take at least 2 shots. Considering that even if you get ur first shots head shots with other weapon it can take up to 4 hs depeding on if player is med and or has helmet on. I think that the shotgun should be brought more in proportion with other weapons.
#8
Posted January 18, 2012 - 09:12 AM
My problem with the shotgun is not the fact that it's a strong weapon. The problem is the one shot one kill regardless of a hs or not. The timing is unfair. I understand some of you might think it is a slow weapon,or rate of fire, also the reload time. That is totaly bypassed when considering you need no aim due to the spread rate and I die before I hear the BOOM.Even with the Venom you need to prime it and have basic aim. Im not crying because of fun little changes to the server here and there, but tbh, these type of things should not be permanant.They should be temporary just for fun. Kinda like the time we had a one hs one kill on the server. Actually I might be crazy here but right about that same time is when our hitboxes went haywire. Anyways, thanks for the feedback and for listening in general guys.
Mahalo,
m!n
Mahalo,
m!n
#9
Posted January 18, 2012 - 07:24 PM
if the kick did 3/4 damage,then you would get a sporting chance to survive it
and the kick fiends would still get alot of kills due to a guy being lower than full health
this solution satisfies enoughf i think,without starting a pissing tantrum from the gameing community
why the F does it look crossed out above
and the kick fiends would still get alot of kills due to a guy being lower than full health
this solution satisfies enoughf i think,without starting a pissing tantrum from the gameing community
why the F does it look crossed out above














